Stealth Inc 2

2014 © Curve Digital
Microsoft Windows, Steam, GeForce Now, Xbox One, PlayStation Vita, Wii U, PlayStation 3, PlayStation 4

As well as designing and skinning all UI in game, I also created 2D artwork used for cutscenes, created the game logo and other in game branding assets and also designed the platform and marketing graphics.
See UI work in UI / UX section.

Cutscene Illustrations

I defined the art style and created a range of illustrations that were animated in Stealth Inc 2's narrative cutscenes. The greyscale theming both allowed me to create a high volume of illustrations necessary in the time scale but also tied into the narrative. I used greyscale to convey the dull corporate and evil world of PTI, using colour for key story elements. Colour was also used as a symbol of hope and change, when the clones escape at the end the reveal of the world in colour became meaninful to convey their new freedom.

Stealth Inc 2 Logo

I leveraged the existing branding from the original Stealth Bastard game but applied the same theming from the PTI intranet system I used in the UI as part of cohesive branding.

Signpost Illustration

An unused concept for game marketing.

PTI Logo

PTI was the company created in Stealth Inc 2 for the corporate identify of the company conducting the clone experiments that the game is set in. The logo was used in various stylings such as the below, the line version used in UI and a pixel version throughout game environments.

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